AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
A comprehensive professional tutorial and reference to implement true AI in games
Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented
Revised and updated to cover new techniques and advances in AI
Walks the reader through the entire game AI development process
Product details
- Hardback | 1010 pages
- 191 x 235 x 58.42mm | 1,887g
- 17 Jan 2020
- Taylor & Francis Ltd
- CRC Press
- London, United Kingdom
- English
- New edition
- 3rd New edition
- 65 Halftones, black and white; 341 Illustrations, black and white
- 1138483974
- 9781138483972
- 649,944
Download AI for Games, Third Edition (9781138483972).pdf, available at ebookdownloadfree.co for free.
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